Unity Technologies

Unity is a cross-platform game engine initially released by Unity Technologies, in 2005. The focus of Unity lies in the development of both 2D and 3D games and interactive content. Unity now supports over 20 different target platforms for deploying, while its most popular platforms are the PC, Android and iOS systems.

Dear Students,

The textbook courses by Academy Europe are targeted at providing the students with the most important aspects of the theoretical and methodical materials. In addition, the textbook courses will also focus on the philosophical background for the development and use of the theoretical background and are thus to be understood as partly complementary to the material of the course notes. It is assumed and strongly suggested that the students study and become familiar with the course notes.

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Academy Europe presents high-quality formal diplomas, certificates and e-certificates which are formal proof and recognition of accredited online courses. It shows all student’s abilities to learn and achieve high results and is very useful to promote personal career including with CVs, job applications and self improvements.

Samples: Horizantal Diploma – Horizantal Certificate – Vertical E-Certificate

How can you get your certificate at Academy Europe?

  • You must click “complete” link at the end of every lesson of your course after you finish them.
  • When you finish all lessons of course, the “finish course” link is going to be active at the end of last lesson.
  • When you click the “finish course” link, you will finish your course on Academy Europe officially. Then, “certificate” page of you completed course will be automatically active.
  • You can see and download your certificate online after you click on your “certificate” link.


This tutorial is designed for those who find the world of gaming exciting and creative. The tutorials will help the readers who aspire to learn game-making.

This course by Academy Europe aims at imparting quality education and training to students.

Academy Europe is dedicated to its students, their specific learning requirements, and their overall learning success.

This course is directed toward a student-centered, independent study, asynchronous learning approach.

After completing this course on Academy Europe, students will get self improvement  and promotion in their careers.

This course is based on at least two learning skills which are provided  to the users through audio & visuals, videos, verbal presentations and articles, all of which are asynchronized with distance education approach.


It is important to have access to machine that meets Unity’s minimum requirements. A prerequisite knowledge of basic C# is required for full understanding of this series.

Before you start proceeding with this course on Academy Europe, we are assuming that you have a good aptitude and can think logically. You should want to try something different.

Ideal candidates for the course would typically possess:

– Discipline and attentiveness

– Ability to conduct research

– Ability to perform tasks with speed, efficiency, and accuracy

– Analytical judgment

– Patience to interpret technical/scientific data

– A willingness to learn, roll up your sleeves and work toward your dream!

– A computer, tablet or smartphone and an internet connection

– Basic computer skills

  • Unity - Introduction 0/1

  • Unity - Installation and Setting Up 0/1

  • Unity - Creating Sprites 0/1

  • Unity - Modifying Sprites 0/1

  • Unity - Transforms and Object Parenting 0/1

  • Unity - Internal Assets 0/1

  • Unity - Saving and Loading Scenes 0/1

  • Unity - Basic Movement Scripting 0/1

  • Unity - Understanding Collisions 0/1

  • Unity - Rigidbodies and Physics 0/1

  • Unity - Custom Collision Boundaries 0/1

  • Understanding Prefabs and Instantiation 0/1

  • Unity - GameObject Destruction 0/1

  • Unity - Coroutines 0/1

  • Unity - The Console 0/1

  • Unity - Introduction to Audio 0/1

  • Unity - Starting with UI 0/1

  • Unity - The Button 0/1

  • Unity - Text Element 0/1

  • Unity - The Slider 0/1

  • Unity - Materials and Shaders 0/1

  • Unity - The Particle System 0/1

  • Unity - Using the Asset Store 0/1